

For in the uttermost reaches of the north of Nordheim, both Æsir and Vanir alike have yet to abandon their nomadic existence, and still roam the limitless icy plains, barely existing at much above the tribal level. The Æsir and Vanir of the south have more in common than do the Æsir of the south with their northern brethren, and the same for the northern and southern tribes of Vanir. More than any enmity, though, the folk of Nordheim are cloven by another divide: that of the north and the south of each land. Now the two tribes (for they are, despite difference of hue, the same folk) are a sundered people disparate tribes, fractious and warlike towards each other, they constantly skirmish over long-simmering grudges, real and imagined cattle-theft, outright raiding and plunder, and even take captives for slavery and for worse.

Their rivalry has continued for more generations than a man has fingers and toes. It was many centuries ago that Æs and Van, two great lords, waged war against each other and in their strife, divided Nordheim into two lands: Asgard and Vanaheim.

And thus, the Nordheimer remained where they were, bordered by enemies, locked to their wintry realm. Whether the sons of apes or a fairer offshoot from the line of Bori, the Nordheimer swept across the North and laid claim to much of these cold lands, though in the east they met their equals in the Hyperboreans, and in the south west they were put in their place by the dour Cimmerians, whose rocky hills had little to offer. Most likely, visitors to the North saw men clad in the furs of white bears and apes that still haunt the mountains of Nordheim, but legend cannot be argued with. These wise sages claim that these shaggy remnants were once men themselves in the times before the Cataclysm, and that over the vast march of time, the primeval savages became true men anew, and eventually became the Nordheimer. Those of the southern lands claim that those who dwell here now - Æsir and Vanir alike - are descended from a race of snow apes, from a time long forgotten. 1.1.1 The Divide Between North and South.Recruit allies and rule your very own guild, work together to acquire renown, and construct vast guild cities as a monument to your glory. Unleash devastating combos and show no mercy! You control every chop, thrust, and swing of your weapon. Without any memory of your identity, it’s up to you to be the master of your own destiny.Īge of Conan: Unchained’s combat system features active roles in combat. Howard’s brutal, savage of world of Hyboria comes to life in a way you’ve never seen before! Experience a massive and diverse online multiplayer world where your best friends are the steel at your hip and the wits about you.Ĭhoose from twelve distinct classes and weave the tale of your character’s life as you begin on a Stygian slave ship off the coast of the Barachan Isles. Choose between twelve different classes, from Barbarian to Demonologist, and fight your way to riches and glory as you battle creatures straight out of hell or even engage in colossal guild vs. Tread in the footsteps of the greatest fantasy hero of all time, and explore the vast reaches of Hyboria. Age of Conan: Unchained is an award-winning and critically acclaimed massively multiplayer online game set in the sexy, savage and brutal world of Conan the Barbarian.
